SUMMIT AGENDA: DAY 1 – 14 May 2019
08:50 Opening remarks from the chair
Sean Callanan, Founder, Sports Geek
09:00 OPENING KEYNOTE: Esports 101: Comprehending an exploding industry
• “Not just gaming”: Defining esports as a specific phenomenon
• The evolution and impact of esports in the global economy
• How Australia is travelling in the global esports revolution?
• Outlining the ecosystem:
o Who are the main stakeholders?
o Which publishers are involved?
o How are leagues, tournaments and events being run?
David Harris, Managing Director, Guinevere Capital
09:50 KEYNOTE: Navigating commercialisation opportunities for esports
• Determining which industries have the best opportunity in esports
• Pinpointing where your investment will have the greatest impact:
o Live events
o Teams
o Broadcasting/streaming
• What esports organisations and investors need to do to work together
• The crucial role of social media and influencers in esports success
Scott Russell, General Manager, Hoyts Esports
11:00 CASE STUDY: Harnessing the esports spectacle through live events
• Navigating the most successful formats for live events
• Determining optimal numbers for both attendance and live streams
• Selecting the best game for live spectating
• Engaging the audience without typecasting
Tim McGregor, Managing Director, TEG Live
11:50 CASE STUDY: OVO Mobile’s move into esports broadcasting
• Who is ovo and what is our strategy as telco / OTT broadcaster?
• Our sports portfolio and how we are leveraging AI to drive fan engagement
• Why we invested in esports, results so far and what we expect in the future
Matt Jones, Chief Executive Officer, OVO Mobile
13:40 PANEL DISCUSSION: How are brands approaching esports?
• Why are brands so interested in esports?
• What brand activations are succeeding in esports?
• How can brands target their consumers within esports?
• What metrics are available for brand investment in esports?
Nathan Reay, Group Executive: Head of M&A, Strategy & Partnerships, Nova Entertainment
Russ Prendergast, Head of Brand, LG Australia
Darryn Wallace, Director of Marketing and Innovation: Dairy and Drinks, Lion
Nathan Reay, Group Executive: Head of M&A, Strategy & Partnerships, Nova Entertainment
Russ Prendergast, Head of Brand, LG Australia
Darryn Wallace, Director of Marketing and Innovation: Dairy and Drinks, Lion
14:30 CASE STUDY: The realities and logistics of esports commercialisation
• Breaking down current and future revenue models for esports investment
• Understanding the costs involved in esports investment and scaling appropriately
• Ensuring a sustainable investment by understanding esports orgs and the people who run them
• What can orgs and investors do to mitigate the risks of esports investment?
Chris Smith, Founder and Director, BIG Esports
15:40 PANEL DISCUSSION: What have the clubs learned so far?
• What have been the biggest challenges to date?
• How do you manage player reputation in an anonymous environment?
• What are the best strategies for retaining talent?
• How are you managing changing expectations in player salaries?
• Does increased investment change your organisation, its people and its values?
• What does the next 5 years hold?
Chris Derrick, Chief Executive Officer, Order Esports
Frank Li, Chief Executive Officer, Chiefs Esports
Nash Hawnt, Chief Executive Officer, Justice Esports
Wesley Collier, CEO, AVANT Gaming *PENDING CONFIRMATION*
Chris Derrick, Chief Executive Officer, ORDER Esports
Frank Li, Chief Executive Officer, Chiefs Esports
Nash Hawnt, Chief Executive Officer, Justice Esports
Wesley Collier, Chief Executive Officer, AVANT Gaming
16:30 CASE STUDY: Cultivating a robust governance framework for the industry
• An overview of the current governance landscape
• What an appropriate and accountable governance framework would look like
• The role of publishers in esports governance
• Ensuring a central esports body reaches all stakeholders
Gavin Macdonald, Director Strategy and Innovation, Sport Australia